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Regardless, this seems really unlikely this will happen. Day of Defeat: Source - Mods & Resources by the DoD:S Modding Community. 8.3 very good Rate It Day of Defeat (a.k.a. I know some programmers working on TF2 mods that I could possibly get on it but I doubt they actually would.
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If you want to find some people you should possibly go to facepunch forums or something, you might find a couple people. I remember somebody on reddit making a dod recreation that they ended up deleting silently a month later.
DAY OF DEFEAT SOURCE RELEASE DATE MOD
Unless you make this alone, and somehow have all of the skills to make a mod all by yourself then you should go for it. I can map, I've made a couple maps but that's it. Day of Defeat: Source Steam charts, data, update history.
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I don't really know much people that have those skill sets or if people like that, that even exist (with a passion for day of defeat). Unless you plan on paying havok $25,000 for a source engine license, it might be really difficult to get your game out on steam (meaning less popularity or recognition)īesides that, you need programmers, artists, mappers, and modelers that are actually passionate about the project unless you pay them. If you're trying to make a dods recreation on source sdk 2013 you're most likely going to use the leaked version of the source code for dods (2007, probably the latest big update besides the couple bug patches that have happened since then) which you definitely won't be allowed to release onto steam, and risk having your mod taken down by valve.
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